We explore concepts that help us describe Komodo technology and the core concepts about what we are about.
One of the ideas has been ‘metaverse’, which Wikipedia defines as follows:
The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet.
Another simple definition I came across was:
The metaverse is a virtual environment all around us.
Metaverse doesn’t have a strict definition. It is a fusion of all technologies that create something people today are trying to imagine - a future state of the Internet, combined with VR, AI, Blockchain, and such technologies.
It is a little like trying to guess what the Internet ends up shaping to back in 1995.
What do you think will happen? What is metaverse to you? What are the positive and negative aspects of the metaverse? What is our community’s definition of metaverse?
We asked these questions on our hangout and started to note down our thoughts. Here is the mindmap we started:
Join the discussion through our hangouts.
- Wednesday 12:00 UTC
- Thursday 15:00 UTC
Our discussion is part of a broader effort is part of developing Komodo’s memetic messaging. Here’s how our content director Delton defined it for us:
Memetics help create a story that is relatable and helps spread knowledge about a particular subject.
Still, we receive the same feedback from newcomers, who tell us that Komodo is hard to understand as everything is very technical. To solve that, we are looking for memetic messaging and more straightforward explanations, which then allow more people to come and stay with us on our technology journey.
There are several things we want to explain:
- Our purpose: why we do what we do
- Our vision: what is the outcome we want to get to
- Our means: what are the Komodo technologies, and how they help achieve our vision
We believe Metaverse is one of the key concepts.
To us, the Metaverse is not about gaming or entertainment - it’s a new world that is already here. Komodo and crypto are part of the Metaverse. In Metaverse, you can:
- Learn: all information is at your fingertips
- Network: you can reach out to anyone and everyone
- Build: you can start a business and deliver value
- Earn: you can get work and earn money
- Save: you can manage your digital assets
What you can do in the actual world, you can also do in the Metaverse. Think of it as an alternative society you can log in to. Your local rules and restrictions don’t apply to you. You can prosper regardless of the conditions in your local area.
It’s about taking control of your life and empowering yourself. Because of Metaverse, we can get a glimpse of alternatives and learn about other cultures, beliefs, and ideas that might not be otherwise present.
In a blog post Matthew Ball outlines the core attributes of metaverse:
- is presistent – it cannot be paused or stopped
- is synchronous – a living experience that exists consistently for everyone and in real time
- is unlimited – everyone can be a part of the Metaverse
- is a functioning economy – individuals and businesses will be able to interact like they do on the physical world
- is interoperable – data, digital items/assets, content, etc.
- is collectively extended – content and experiences are created and operated by an incredibly wide range of contributors
However, Metaverse also got a dark side.
It might suck people in and offer them an escape from their everyday life. If social media alone produces vast implications on today’s society, what will happen when you can completely plug into “the matrix”?
It also provides means for mass manipulation and control. Think of how much control Facebook and Google already have - and what it would mean if even more ordinary lives are happening through the ‘Metaverse.’
** Metaverse must be decentralized and open**. Here’s a sound segment from Matthew Ball’s article to give more context:
There is also disagreement on how much interoperability is required for the Metaverse to really be “the Metaverse”, rather than just an evolution of today’s Internet. Many also debate whether a true Metaverse can have a single operator. Some believe the definition (and success) of a Metaverse requires it to be a heavily decentralized platform built mostly upon community-based standards and protocols (like the open web) and an “open source” Metaverse OS or platform (this doesn’t mean there won’t be dominant closed platforms in the Metaverse).
Can such a system even run on a centralized Internet?
Another idea relates to the fundamental communications architecture of the Metaverse. This is described in more detail later in the piece, but while today’s Internet is structured around individual servers “talking” to one another on an as-needed basis, some believe the Metaverse needs be “wired” and “operated” around persistent many-to-many connections. But even here, there’s no consensus around exactly how this would work, nor the degree of decentralization required.
The Metaverse is coming, and it cannot be stopped. Its creation will be due to the efforts of many parties - and it will happen at the crossroads of various technologies.
The Metaverse will require countless new technologies, protocols, companies, innovations, and discoveries to work. And it won’t directly come into existence; there will be no clean “Before Metaverse” and “After Metaverse”. Instead, it will slowly emerge over time as different products, services, and capabilities integrate and meld together. However, it’s helpful to think of three core elements that need to come into place.
Listen to what VK shared on our May update:
I’ll have to stop here. Let me know what you think and join the hangouts!